Shop Floor Features

•      Bill Of Materials

•      Multiple Bills of Materials can be set up for each of the top level items that you build in house.  Each BOM is given a unique BOM and revision number.  Each revision lists the components used when building the top level item.  The BOM revision is carried into each shop order that is created from it, allowing you to track which revision was used for a particular shop order.

•      Each Bill of Materials Supports both header and line item “comments” or text notes that are specific to the Bill of Material.  These comments allow you to attach assembly instructions or other information to the BOM.  BOM comments are automatically printed by the system on shop order documents that are processed using the BOM.

•      Inventory Shop Order Comments can be defined for each item. Inventory Shop Order comments are build comments for the item that are maintained at the inventory item level.  These comments can be accessed from the catalog or from the inventory records for the item, or from the BOMs or Shop Orders that contain the item.

•      An existing BOM can be duplicated to create a new BOM revision for the same top level item.

•      An existing BOM for one item can be copied to create a new BOM for a different item.

•      The Position file allows you to optionally specify the sequence or position of each component in the BOM.  This option is useful when the same part may be used multiple times in the same bill of materials.

•      Shop Order Entry

•      Allows you to quickly create shop orders for the items to be built in house using a pre-defined BOM.

•      Shop orders are allocated to on-line as they are created, allowing you to quickly determine if the components for the order are available.

•      Shop Orders can be linked to sales order lines.  If a sales order and line are specified in the shop order, the system will automatically allocate the completed items to the appropriate sales order when the shop order is completed.

•      Shop Orders for sub-assembly items (items which are both built in the shop floor system and which are included as components in one or more bills of material), can be created by manually inserting a shop order for the sub-assembly item, or they can be created from a specific Shopline record using the Create Sub-Assembly Shop Order option that is available in the Shop Order Lines Lookup program.  Sub-assembly shop orders that are created from a specific shop order line will allocate to the shop order line when the sub-assembly shop order is completed.

•      The View Sub-Assembly Shop Order option can be used to view any shop orders that have been created for the selected shop order line item.

•      Access comments for any linked sales orders from within the Shop Order Entry program.

•      Access any Inventory Shop Order Comments for the top level or component items, or BOM notes for the top level or component items from inside the Shop Order program.

•      Create shop order header and line item comments that are specific to the shop order being processed.

•      Partial or complete pull processing.  You may pull components into work in process as soon as they are allocated to the shop order.  You may process a partial pull or wait until all components are allocated.

•      Split option allows you to partially complete a shop order when required.  The split option allows you to split off a portion of an existing shop order so that it can be completed.  The Shop Order system requires you to pull and process all components prior to completing a shop order.  The Split option allows you to handle situations where some components may not be available and you need to build a partial quantity of the top level item.  By splitting the shop orders, you can complete the quantity for which you have components, and leave the remaining quantity open.

•      For increased productivity various steps in the shop order process can be bar code driven.  Examples of this are; changing the status of the shop order, accumulating labor, entering test results, etc...

•      Serialized Inventory Support.  Serial Numbers can be automatically assigned to top level items as they are created, or manually recorded during the shop order completion process. If serialized components were used to build the shop order, the system will prompt for the serial numbers of the components being consumed, and update the component serial numbers with the parent serial number information.  The top level item serial number is tracked and updated each time the item is sold to or returned by a customer.

•      Kitting

•      A unique “Kit” BOM can be created to identify items that are treated as kits.  These items do not actually require assembly but are components that are sold together in kit form.  The top level kit item is used to speed up data entry and does not actually exist.  Kit items are put together on-the-fly or during the Picking and Invoicing process.

•      The Pick List for a kitted item automatically explodes and lists the actual parts that need to be included in the shipment.

•      Kit items are automatically reserved and allocated but only when all components required for the kit are available.  This prevents inventory being blocked when other items are required in order to ship the kit.  The individual kit items can be sold when orders are entered for them, or the item can be sold in the kit when the other kit items are available.

•      Materials Conversion

•      SKU Conversion/UOM Reduction program can be used to quickly convert between large and small unit of measure items.    The SKU conversion program can be used to convert between case and each quantity or for similar situations.

•      SKU conversion automatically re-calculates the cost of the items being put into stock based on the item being reduced.

•      Materials Explosion program allows you to dis-assemble an item based on a pre-defined BOM.  Components that are not re-usable or that are damaged can be scrapped during Materials Explosion processing.

•      Materials Explosion

•      Allows you to dis-assemble items that have been produced in house.   Dis-assembly processing can be required due to the return of items that you have built and sold, and or due to the need to retrieve the components used to create the top level part.   The Materials Explosion process is used to dis-assemble top level parts and put the component parts back into inventory.  Components that are damaged or that cannot be re-used can be scrapped during the Materials Explosion process.

•      The bin, inventory, serial number and costing information for the items being processed are updated automatically.

•      Items can be flagged as salvageable, or as scrap for dis-assembly purposes – so you can automatically write off the cost of non-recoverable components.

More:

Shop Floor Overview